illustration
CHARACTER & prop DESIGN
Character design work I illustrated for "The Sculptor" an upcoming 3D animated film currently in production.
Upon the director's request to draw inspiration from artist Alberto Mielgo, I studied his distinctive style and painting techniques while designing this character. These insights heavily influenced my creative process during the design phase, contributing to the unique visual identity of the characters in the film.
tv show pitch art
Concept artwork for "Flavour Quest," a children's TV show pitch collaboratively developed by a team of screenwriters and artists. This pitch was created and pitched to industry producers of Cartoon Network. My role involved visualizing key elements of the show through concept art, character design, enviromental design, contributing to the creative vision and overall appeal of the pitch to potential producers.
A slideshow of some of the pitch pages I worked on, including character design sheets, concept artwork, and cookbook templates for this collaboration:
Visual Development
Concept paintings & Illustrations for my animated film.
Character Portraits
A series of portrait paintings featuring Riot Game's Valorant characters I painted as a personal project. Greatly inspired by the Envar Studio art style, my goal was to refine and enhance my own stylized painting technique through this creative endeavor. Some of these artwork are selected and featured on Valorant's official social media pages.
After Effects Character Animation
This is an animation I did of my own painting. I separated my character portrait into different parts and movable layers, rigged them with the After Effects puppet tool and animated the movements in keyframes to achieve this animated effect.
Character commissions
I take character portrait commission paintings for various clients. Here is an example of a commission breakdown.